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Tencent Holdings Ltd (0700)
05-03-2018, 02:35 PM,
Post: #91
RE: Tencent Holdings Ltd (0700)
Tencent’s WeChat hits 1 billion milestone as Lunar New Year boosts monthly active users
WeChat’s monthly user numbers pass 1 billion, up from 980 million in third quarter last year, boosted by Lunar New Year social media activity

By Iris Deng
PUBLISHED : Monday, 05 March, 2018, 11:07am
UPDATED : Monday, 05 March, 2018, 1:46pm

WeChat hit the milestone of 1 billion monthly active users during the Lunar New Year in February, a “remarkable number” according to Tencent CEO Pony Ma Huateng who disclosed the figure at a Two Sessions media briefing in Beijing on Monday.  

The user numbers are up from 980 million in the third quarter of 2017, as reported in Tencent’s third quarter results.

More than 688 million WeChat users sent or received digital versions of “hongbao”, a Chinese tradition of giving money in red envelopes during the new year holiday season, pushing the monthly active users of WeChat hongbao to 800 million, Ma revealed on Saturday, as reported by Chinese tech media 36Kr.

WeChat, known as Weixin in China, is the country’s dominant messaging app, while it also serves as an all-in-one platform for social networking, mobile payments, car hailing, food delivery and more.

More details in http://www.scmp.com/tech/apps-gaming/art...ear-boosts
Specuvestor: Asset - Business - Structure.

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05-03-2018, 06:50 PM, (This post was last modified: 05-03-2018, 06:51 PM by Wildreamz.)
Post: #92
RE: Tencent Holdings Ltd (0700)
Chinese gaming giant Tencent proposes 'digital contracts' that let parents and kids agree on reasonable play times
PUBLISHEDMAR 4, 2018, 4:52 PM SGT
http://www.straitstimes.com/asia/east-as...s-and-kids
Quote:BEIJING- Chinese Internet giant Tencent Holdings is looking to introduce a new feature to its video games - one that could solve an increasingly common problem faced by parents: What is a reasonable amount of time children should spend playing video games?

That question could be settled once and for all when the gaming giant introduces digital contracts to its video games - a feature that would allow both parents and their children to agree on reasonable play times, according to the Wall Street Journal.

Innovation at it's finest. Smile

(vested)

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21-03-2018, 06:30 PM,
Post: #93
RE: Tencent Holdings Ltd (0700)
Tencent launches Battlegrounds on mobile in the US
The mobile version of the multiplayer online game already tops the app charts in 41 markets

Amanda Lee
PUBLISHED : Wednesday, 21 March, 2018, 4:04pm
UPDATED : Wednesday, 21 March, 2018, 4:53pm

Tencent, China’s largest game publisher, has launched the mobile version of one of the world’s bestselling titles in the US, to run on both iOS and Android.

The Shenzhen-based company is due to issue quarterly earnings later on Wednesday.

The game, Battlegrounds, or PUBG to gamers, was created by PlayerUnknown and is already number two on Apple’s iOS in the US, and closing in on chart-topper Fornite, according to San-Francisco-based app intelligence firm Sensor Tower, and that is still without a launch in Japan and the UK.

The mobile version of the multiplayer online battle royale game, already topping the app charts in 14 countries, allows up to 100 players to fight each other until the last man’s standing. It is number two in Canada.

More details in http://www.scmp.com/tech/apps-gaming/art...-mobile-us
Specuvestor: Asset - Business - Structure.

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21-03-2018, 06:33 PM,
Post: #94
RE: Tencent Holdings Ltd (0700)
Tencent Profit Beats Estimates as WeChat Games Drive Growth
The mobile version of the multiplayer online game already tops the app charts in 41 markets

By Lulu Yilun Chen
March 21, 2018, 4:59 PM GMT+8 Updated on March 21, 2018, 5:22 PM GMT+8

Tencent Holdings Ltd. posted quarterly profit that beat estimates, bolstered by mobile game blockbusters like Honour of Kings and a growing ad business.

Net income at China’s largest company almost doubled to a record 20.8 billion yuan ($3.3 billion) in the three months ended December. That compares with the 16.6 billion-yuan average of estimates compiled by Bloomberg. Sales for the quarter were 66.4 billion yuan, short of projections for 68.6 billion yuan.

Tencent’s business revolves around its vast social networks WeChat and QQ, through which it distributes games, videos and music. The two messaging platforms now anchor nascent advertising and financial services businesses that’ve boosted confidence that the company will be able to sustain growth and -- through fine-tuning various services -- begin to grab a larger slice of an ads pie now dominated by Alibaba Group Holding Ltd.

More details in https://www.bloomberg.com/news/articles/...ive-growth
Specuvestor: Asset - Business - Structure.

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22-03-2018, 06:36 PM,
Post: #95
RE: Tencent Holdings Ltd (0700)
South African media company Naspers Ltd. is cashing in a tiny sliver of one of the greatest venture-capital investments ever.
The company is selling $10.6 billion of shares in Tencent Holdings Ltd., equal to 2 percent of the stock in the Chinese operator of the WeChat messaging service, the Cape Town-based company said in a statementThursday.
The sale comes hours after Tencent, Asia’s most valuable company, warnedit will sacrifice short-term margins, spending on content and technology in pursuit of growth. While the forecast led to a 5 percent slump in Tencent’s stock, Naspers said it still considers the company “to be one of the very best growth enterprises in any industry in the world, managed by an exceptionally able team.”
Naspers might have remained an obscure publisher of South African newspapers and operator of pay-TV services if not for its decision in 2001 to invest $32 million in Tencent, a then little-known Chinese startup. The stake is now worth $175 billion and given that Naspers has a market value of about $125.5 billion, it means investors place no value on Naspers’ other operation

https://www.bloomberg.com/news/articles/...nvestments
Before you speak, listen. Before you write, think. Before you spend, earn. Before you invest, investigate. Before you criticize, wait. Before you pray, forgive. Before you quit, try. Before you retire, save. Before you die, give. –William A. Ward

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16-04-2018, 03:30 PM,
Post: #96
RE: Tencent Holdings Ltd (0700)
A Tencent-Backed Fashion App Is Seeking a $4 Billion U.S. IPO

By Lulu Yilun Chen
April 16, 2018, 9:12 AM GMT+8 Updated on April 16, 2018, 11:11 AM GMT+8

Yet another Chinese technology company is headed for an initial public offering.

Meilishuo, the online fashion retailer backed by Tencent Holdings Ltd., is in talks with several investment banks about a U.S. initial public offering that could value the startup at about $4 billion, according to people familiar with the matter. The women-focused online retailer hosted a bake-off to discuss IPO prospects with potential advisors and underwriters, the people said, asking not to be identified talking about private negotiations.

Meilishuo, which merged with rival Mogujie in 2016 to form a company with $3 billion in sales, was said to have been valued at $3 billion at the time of that deal. The company, whose name means “Beauty Talk,” is one of the more popular fashion and cosmetics retailers online, a niche it’s clung to despite the dominance of Alibaba Group Holding Ltd. and JD.com Inc. Meilishuo’s envisioned $4 billion valuation is an initial target and could change if a deal proceeds, the people said.

More details in https://www.bloomberg.com/news/articles/...on-u-s-ipo
Specuvestor: Asset - Business - Structure.

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